Changelog
What's new in Mockvid. Actively developed: updates ship every week.
October 5, 2026 v1.10.0
7 changes
- Resize each device: in Both mode, the Position panel has a Size slider for the laptop and one for the phone, from 50 to 150%. You can also hold Alt (Option on Mac) and scroll over a device to resize it. Motions and the podium follow the new size, and clicking the percentage brings it back to 100%.
- Help that takes you there: each step of How it works opens the control it names, What's new lists the latest changes, and Shortcuts sums up the keyboard and mouse gestures. A dot on the ? button tells you when there is something new.
- Cleaner transparent videos: the devices are rendered at twice the resolution, like opaque exports, so their edges are smoother. They also stay clean in editing tools that ignore transparency or read it differently.
- The panel remembers where you left it: after a reload it opens on the same tab, with the same sections open and at the same scroll position.
- Reset all stays in reach at the bottom of the panel, even when the panel scrolls.
- Fixed: a Vimeo video on a captured site showed an error screen instead of the video. It now shows the video's still frame.
- Fixed: the saved renders menu and the upload menu could open on top of each other.
October 1, 2026 v1.9.4
7 changes
- Sharper 720p and 1080p videos, with lighter files.
- Faster exports in 720p.
- A smoother Showcase motion that keeps your devices centred.
- Better on phones: the frame starts in 9:16, typing a URL no longer adds a capital letter, and the upgrade window is easier to use.
- Cancel stops an export at any step.
- The podium moved to the Scene FX & Podium card.
- Fixed: an issue that could interrupt exports.
September 28, 2026 v1.9.3
5 changes
- You know how long a capture takes: before you start, the generate window says it usually takes 3–5 min for desktop and mobile. Once the capture is under way, the loader shows the time left, updated as it goes.
- Clearer messages when an export fails: if an MP4 is too large to convert, the message now suggests a shorter duration or a lower resolution instead of a generic error.
- Settings and feedback on your phone: open the controls panel and both buttons sit in the top left corner, next to the preview.
- Battery saver: the setting formerly called Reduced preview draws the preview at 30 fps and pauses it when you switch to another window. Use it on battery or if your fan spins up. If the preview stutters, adaptive preview quality already handles it.
- Fixed: the preview could show a black frame while a capture was still loading.
September 26, 2026 v1.9.2
7 changes
- A sharp preview when you stop to look: on a machine that can’t keep up, the preview lowers its resolution while it plays so the motion stays smooth. It now switches back to full quality as soon as you pause or reach the end, and a note in the frame says when the playing preview is reduced. Click it to keep full quality all the time. Your exports were never affected.
- A preview that holds its quality longer: it now waits for a lasting slowdown before lowering the quality, instead of reacting to a few slow seconds, and gives your computer time to warm up after a capture loads.
- Your screen stays on during an export, until the file has downloaded. On a phone, a locked screen could interrupt a long export halfway through the download.
- Lighter HD files on a phone: exports above 1080p made on a phone come out smaller, so they finish downloading reliably.
- Your own recording, covered by One Site: when a site blocks automatic capture, the recording of it that you upload is covered by your unlock for that site.
- A new Mockvid icon in your browser tabs and on your phone’s home screen.
- Fixed: opening a recent or a saved render could leave exports locked for a site you had already unlocked.
September 24, 2026 v1.9.1
2 changes
- Fixed: opening a shared 3D link in the same browser replaced the scene you were working on in the app, and it came back at your next reload with settings you never chose, like a black background or shapes switched on.
- The changelog folds each release, so the latest one is the first thing you read. Link to a release with its version, for example /changelog#v1-8-0.
September 21, 2026 v1.9.0
14 changes
- A podium under your product: a 3D plinth the devices stand on, in matte, metal or brushed, in the colour of your choice. The shadow falls on it and stops at its edge, and the plinth carries its own reflection. Free to try in the preview on every plan, and exporting a video, a PNG or a saved render with it needs Studio.
- Shadows cast by the device, not painted behind it: the shadow was a soft oval drawn flat on the background, always the same shape whatever the device was doing. It is now cast by the device itself, so it follows the silhouette, the angle and the pose, and it stays tight enough that transparent PNGs come out clean.
- The scene tints the metal: the chassis picks up the colour of your background in its reflections instead of mirroring a neutral room. A rose backdrop warms the aluminium, a blue one cools it.
- Auto scene colours reach further: the colours read from your site now set the device frame, the floating shapes and the podium, not the background alone. Every one of them stays yours to edit afterwards, and turning the option off keeps the colours you picked.
- Three product shots: Product Orbit, Editorial and Suspended, three single continuous takes framed around a product on its plinth. Free on every plan.
- The motion list follows what you are making: Essentials, Social, Product shots, Multi-shot, Desktop + phone and Stylized. The motions people actually export now come first, instead of sitting below the ones you try once.
- The scene panel reads from the ground up: podium, shadow and floor reflection sit together, because they answer to each other. A reflection switched off by the podium now says so where you are looking, rather than sitting greyed out at the bottom of the panel.
- Scroll speed opens a menu: the badge cycled one value per click and never said how many there were, so reaching the one you wanted took up to three tries. It opens a menu now, with a new 0.5× for reading a dense page slowly.
- Space bar plays and pauses, as everywhere else. It keeps its usual job while you type, inside a dialog, and during a capture or an export.
- A preview that keeps up on a modest machine: when your computer cannot hold the frame rate, the preview lowers its resolution, then simplifies the podium lighting. Your exported video is never affected, and the setting can be turned off to always see full quality.
- Fixed: the text animation you had chosen was lost on every reload.
- Fixed: a capture could fail when you left the tab, because browsers stop loading video in the background. The wait now pauses with the tab.
- Fixed: a lone phone stood still under Kinetic and Float. It now performs the motion instead of mirroring a device that is not on screen.
- Fixed: the shadow asked for a negative distance and for an offset that repeated what the light already decided. One Distance from the devices replaces both.
September 5, 2026 v1.8.0
17 changes
- The bar at the bottom is now two: one row mixed what shapes the video you are watching with what shapes the file you take away. On a narrow desktop window it stacked up to six rows and pushed the scene upward. Playback, motion, scroll speed and length now sit on their own bar, format, size, fps and Export on another. Export keeps one position instead of sliding as its neighbours appear and disappear.
- The timer is the length control: it already showed the total that a separate Length field claimed to set. Click it to pick 8, 15, 20 or 30 seconds, or leave it on Auto to follow the captured scroll.
- One panel for every output: the unlabelled Snapshot menu is gone. Everything opens from the chevron beside Export, split by what it shows: your 3D scene on one side, the recorded site on the other.
- Still image of the recorded site: a new output takes the current frame of the captured site, desktop or mobile, at the resolution it was recorded in. It is made in your browser, so there is no wait and it costs you no render.
- Export from your phone in two taps: at 390 pixels wide the bar ran four times wider than the screen, leaving Export off screen behind more than a thousand pixels of sideways scrolling. A floating button now opens the outputs panel, Export included.
- Save this render sits with your saved renders: it was the one line in the outputs panel that produced no file. It now heads the list it fills, so there is no empty panel left to explain where the action lives.
- Your license stays reachable: once a site was unlocked, the license status stopped responding to clicks. Moving up to Studio, or entering a different key, had no path left after payment.
- Fixed: a One Site customer could not buy Studio. The upgrade ran all the way to the checkout button, then closed the window and did nothing, with no message and no charge.
- Fixed: "Paste any URL" stayed on screen for the whole session and floated over the Generate window, the Recent and Upload media menus, and the share panel. It now clears as soon as you enter an address, and never sits above a full screen layer.
- Fixed: the timer read "0.0 / 0s" on a first launch, and Auto length settled on a 20 second fallback that nothing came back to correct once the real duration was known. The mismatch was most visible with a scroll speed restored from a previous visit, since it divides that length.
- Fixed: a scroll speed you had set was lost every time a source video loaded.
- Fixed: changing the music track while playback was paused kept playing the previous one.
- Fixed: closing the tab, reloading, or following a link during a capture or an export threw the render away without a word. Your browser now asks first.
- Fixed: the Export button lost its format label and its arrow once a render had run, until the page was reloaded.
- Fixed: Show text overlay replayed only part of the preview, leaving the device offset behind.
- Fixed: on the demo scene the Export button was greyed out rather than saying why the six outputs are not available there.
- Fixed: a feedback message the server turned down, too short or over the hourly limit, failed silently behind the window it was sent from.
August 31, 2026 v1.7.2
2 changes
- Fixed: clicking into the URL field to paste a new address could append it to whatever was already there instead of replacing it, sending a malformed URL to capture. The field now selects its full contents on focus, like a browser address bar.
- Fixed: capture failures returned a generic message for most site errors. A removed page now says so directly (HTTP 410), instead of a generic error.
August 25, 2026 v1.7.1
3 changes
- Hide elements with a click: the Generate window now lets you hide elements from the desktop preview. Click an element to remove it, or hold Shift to select a modal's backdrop. Refresh the preview to check the result before capturing.
- Easier license restoration: the license restoration option is now a proper button, clearly separated from the plans. If you can't find your key, the next screen points you to your Polar portal.
- Fixed: on a narrow desktop window, roughly between 760 and 900 pixels wide, the scene slid underneath the settings panel instead of sitting next to it. It now keeps its own space at every window width, and no longer jumps in size as you cross that range.
August 21, 2026 v1.7.0
8 changes
- Vignette and grain, now yours to set: both were always on, at a fixed strength you could not touch. Each has a switch and an intensity slider, and a negative vignette lifts the edges into a halo instead of darkening them. Grain can go colour instead of monochrome. Defaults match exactly what your scenes looked like before.
- Still images you can actually find: PNG snapshots and the raw site recording were behind an unlabelled camera icon wedged next to the playback bar. They now sit beside Export, under a named button, and every option shows the exact pixel size it will produce.
- Your still is no longer shrunk by the video format: picking GIF used to quietly drop a 4K snapshot down to 1280 by 720, for a limit that only ever applied to animated files. Stills now follow the size you chose, whatever the video format is set to.
- Drop a custom media without reloading: putting your own video or image on a screen was a one way street. A Remove entry now sends that screen back to your last real capture, or to the demo scene.
- Transparent exports up to 30 seconds: the limit was 10. Same quality, and the export now carries far less over your connection than a 10 second one used to.
- Fixed: with Length on Auto, a GIF or WebP followed the whole captured scroll with no ceiling, which on a typical site produced a file too heavy for X, Slack or GitHub to accept. Both formats now export at 8 seconds, the only length they ever allowed.
- Fixed: the animation bar kept showing the old duration when switching to a format that shortens the clip, while the export used the new one.
- Fixed: a transparent export that landed while the server was busy failed outright and threw away every frame already rendered. It now waits for a free slot and keeps your work.
August 19, 2026 v1.6.2
2 changes
- Choose your embed badges independently: "Visit site" and "made with mockvid" were a single on/off switch. They're now two, so you can keep the link back to the captured site while dropping the Mockvid badge, or the other way around.
- Full screen on embeds: a new icon on any embedded mockup lets a viewer expand it to fill their screen, no more squinting at a 480px iframe.
August 14, 2026 v1.6.1
3 changes
- The device takes on the colour of your site: with Auto scene background on, the device frame now picks up the same tone as the backdrop, toned down, instead of staying neutral grey. The mockup sits inside the scene rather than floating on top of it. Sites with no usable colour keep the default frame, and turning Auto scene background off turns this off too.
- Fixed: the preview in the Generate window could still show a cookie banner that the render removes. Preview and render now run the exact same clean-up, so what you approve is what you get.
- Fixed: on the entrance animation, the keyboard and the camera bump faded in as a second pass, after the body of the device. They now come in with it.
August 12, 2026 v1.6.0
11 changes
- Settings you can actually find: the Device panel is now grouped by what each setting does, Structure, Material and Screen, instead of by which device it belongs to. Everything fits on one screen, no more opening three sections to change a finish.
- Nothing disappears without saying why: a setting that depends on another one now sits under it, dimmed, with the reason spelled out. Turn the device frame off and you can still see what it controls.
- Text overlay, in four steps: Content, Style, Place and Logo, instead of twenty-five controls in one column. With no text on the video, the panel offers to add some rather than showing settings that do nothing.
- Align your text left, centre or right: the devices slide out of the way on the opposite side, and centred text gets a readable backdrop by default.
- See what you are adjusting: moving the text column, the logo or the focus zone briefly outlines it on the scene, so you stop guessing at percentages. Guides never appear in an export.
- Place your logo anywhere: it is now a flat overlay pinned to the export frame, so it lands in the same spot whether you shoot 16:9 or 9:16, and it can no longer drift outside the picture. Drag it straight on the scene or use the sliders.
- Screen reflections worth tuning: pick the angle of the light sweeping across the glass, and choose between a hard streak, treated glass or a soft studio sheen. Every render used to carry the same reflection in the same place.
- Radial depth of field: keep the centre sharp and let everything around it fall away, alongside the existing horizontal and vertical focus bands.
- Poses that make sense: a grid of three directions by three intensities, plus a straight-on view that did not exist before, replacing eight names you had to try one by one.
- Pinch and scroll to zoom on the scene, and pick your lens at 24, 35 or 50 mm. Zoom, yaw and pitch now show their value, so the arrows tell you where you stand.
- Clearer plans: One Site and Studio now sit side by side with what each one covers, and One Site names the domain it unlocks.
August 10, 2026 v1.5.0
6 changes
- Save your renders: keep a finished render, scene and video together, and reopen it any time from the menu in the topbar. Three saved renders on One Site and twelve on Studio, listed above your recent renders so you can tell what is kept from what expires.
- Sharing became a choice: a saved render stays private until you switch its public link on. Switch it on and you get the live page plus its embed code; switch it off and the link stops working straight away.
- Your shared pages, unbranded: a link you share no longer carries the Mockvid badge baked into the picture.
- Saved renders travel with your licence, not with your browser: restore your purchase on another machine and they are all there.
- Watch it happen: the waiting screen shows a live preview. While Mockvid records, the two thumbnails follow the site as it scrolls, with the screen being captured brought to the front; while it exports, they show the frame being written. Phase, progress and percentage now sit together in one panel instead of four indicators competing for your attention.
- A clearer Generate screen: before you launch a capture, a short recap tells you what will shape the result, with each item clickable to go straight to the setting behind it.
August 3, 2026 v1.4.1
2 changes
- Right speed, every time: sites built with canvas, WebGL or JS-driven carousels used to come out too fast in Maximum smoothness. They now play at the intended pace.
- Smoothness, simplified: a single Normal / Maximum toggle in the capture screen, pre-filled with what Mockvid recommends for the site you're capturing, still yours to override.
July 31, 2026 v1.4.0
11 changes
- A background you actually choose: 19 curated gradients in one grid, with a radial option, an angle dial and a dim slider. New scenes open on a neutral slate that flatters any site.
- Lighting worth playing with: six presets that each look genuinely different, plus fine control over overall intensity and the rim light that draws the edge of the device.
- Particles that look like particles: they used to render square. They are round now, in four flavours (dust, bokeh, sparkle, snow) with density and size to match your scene.
- Floating shapes, on your palette: pick a main colour and a secondary tint, choose a finish (metal, matte, glass or mixed) and how many shapes drift behind your devices.
- Neon mode, tuned: set the neon colour and how far the glow spreads, instead of taking the single look on offer.
- Know where your devices are: drag one and the panel switches to Position, showing live X and Y for the laptop and the phone. Whatever you moved is highlighted, so you always know what a reset will undo.
- Reset one panel at a time: Scene and Device each get their own Reset all. Start your lighting over without losing your framing.
- Scrub the preview: click anywhere on the playback bar to freeze on a moment and judge it properly.
- A truer phone: the 3D chassis is now built from measurements of a real device.
- Advanced lighting and Scene FX settings are part of Studio. Every effect stays switchable on any plan, and the colours of particles and shapes remain free for everyone.
- Smaller fixes: PNG snapshots render the scene exactly as you set it without nudging the pose, and the notch in the laptop base no longer reads as a stray line.
July 28, 2026 v1.3.0
10 changes
- Vertical videos, with both devices: 9:16 now works with the laptop and the phone together, and every motion is available in that format. Stories, Reels and TikTok get the same cinematic treatment as landscape.
- A settings panel that makes sense: device settings are now split into what applies to both screens, what belongs to the laptop, and what belongs to the phone. Options that don't apply to your current setup simply step out of the way.
- Desktop, Phone or Both, right above the scene: the choice you change most often is no longer buried in a panel. A new settings dialog gathers the rest, including a way to reset everything back to defaults.
- A more convincing laptop: the base now has the finger notch of a real machine, on by default and switchable in the Device panel.
- Sites that never stop loading now capture: pages with constant background activity (live feeds, chat widgets, analytics polling) used to time out. They go through.
- Animated pages come out right: reveal animations built with CSS or the Web Animations API were sometimes captured out of sync. They now play as intended.
- Capture any site in its own language: Mockvid finds the localized address on its own, and remembers your choice between sessions.
- Your renders stay available for 72 hours: come back to a capture later in the day, or the next morning, and it's still there.
- Large WebM exports: high-resolution WebM downloads could stall on their way back from the server. Fixed, at any size.
- Smaller fixes: motion presets regrouped by intent, export bar no longer overflows on tablet widths, screen radius capped at a realistic 32px.
July 21, 2026 v1.2.1
4 changes
- You decide how smooth: a new Smoothness setting in the capture options. Auto keeps doing the right thing on its own, Maximum forces the smoothest possible capture on any site, and Off gives you the fastest capture when you do not need it.
- Sites that used to refuse Mockvid now work: some hosts were turning our capture away and returning an error page instead of the site. Those captures go through again.
- No more videos of an error page: if a site answers with an error, the capture now stops and tells you, instead of quietly filming whatever was on screen.
- Long 4K exports go through: high-resolution exports of longer scenes used to fail on their way to the server. They now complete, and an export that really is too big gets a clear message telling you what to reduce.
July 10, 2026 v1.2.0
7 changes
- Buttery-smooth captures, everywhere: Mockvid now adapts automatically to the content of the site you capture, so animated pages (parallax, reveals, smooth-scroll) come out visibly smoother. This applies to every mode: desktop, mobile, both screens together, and multi-page tours.
- No more timeouts on long captures: even the longest, most demanding captures now finish reliably, with live progress in your browser.
- Capture sites in their language: a new Site language option asks the page for French, German, Spanish, Japanese and more. Perfect for localized demos.
- Seamless page transitions: in multi-page tours, the next page now stays hidden behind the brand-color fade until it is fully loaded. No more flash of a half-loaded page.
- Cleaner capture options: the Advanced panel is reorganized into clear groups (Page loading, Scroll, Clean-up & scene), takes far less space and scrolls on its own.
- More overlay control: pick separate colors for the description and credit text, and turn the automatic scene background on or off.
- New support guide: a dedicated troubleshooting page covering choppy scrolls, missing images, cookie banners, wrong language and more, with the option that fixes each case.
July 6, 2026 v1.1.0
7 changes
- Figma to 3D video (Studio): drop a Figma link and turn your frames into the same cinematic scrolling mockup as a live website. Pick a desktop frame, add a mobile one, and export. Your designs, in motion, without leaving Mockvid.
- Smoother exports on any computer: videos are now rendered frame by frame, so every export comes out perfectly fluid, whether you're on a brand-new laptop or an older machine. A progress percentage shows right in the browser tab so you can carry on with other things while it renders.
- Colors that match the site: the scene now picks up a background matched to the brand colors of the site you capture, for a polished look from the very first preview. Prefer your own? Your choice always wins.
- Desktop and mobile, perfectly in sync: when you show both screens, they now scroll and loop together, so your mockup feels intentional every time.
- Add a soundtrack: pick a track and it now plays cleanly across the whole video, start to finish.
- Your license, straight to your inbox: buy once and your key and setup steps land in your email immediately.
- Redo a render in one click: revisit a site you captured recently and it comes back instantly, with a "Capture again" button whenever you want a fresh take.
July 4, 2026 v1.0.6
6 changes
- Instant re-renders: identical captures are served from a 1-hour cache, and a cache hit doesn't consume your free quota.
- 2× sharper screens: HiDPI capture doubles the texture resolution on the 3D devices.
- Free MP4 export: the free plan now exports watermarked 720p MP4 (universal format), alongside WebM.
- Safari & iOS support: automatic MP4 fallback for browsers without VP8, playback fixes, screen Wake Lock.
- Multi-page journeys: capture several pages of the same site in one continuous scroll video with smooth transitions.
- In-app feedback: one-click report on failed renders, plus a feedback form.
June 30, 2026 v1.0.5
2 changes
- Cinematic 3D motions: six new scenarios (Hero Reveal, Studio, Macro, Relay, Levitate and Neon) with animated lighting, depth of field, particles and screen glow.
- Animated text overlay and live scene settings while the preview plays.
June 25, 2026
4 changes
- Mobile editor: full editing on phones with a collapsible bottom-sheet panel.
- Manage your embeds: edit, delete or hide badges on your shared 3D links at any time.
- Better encoding: fewer compression artifacts; live preview fps decoupled from export fps.
- Privacy-first analytics: opt-in only, with a GDPR consent banner.
June 11, 2026
2 changes
- Rendering overhaul: cinematic tone mapping, 3-point lighting rig, physical device materials (clearcoat, glass bevel), while your site's colors stay pixel-accurate on screen.
- Curated motion presets: Float, Showcase, Cinematic, Orbit, Kinetic and Duo, all export-deterministic.